Blitz
2 Creating Game Objects
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Create objects using the sprites, filling in the boxes as shown in the screenshots below.
Start & End Screens
Buildings
Look carefully at how the parent section of the following window has been filled in. By doing this you make this object inherit the events of the parent object. This will save us time when developing the game. This technique is especially useful when a game has a lot of objects with only minor differences between their behaviours.
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